Overview
The Skills Repository turns Bifrost into a central place to manage Agent Skills: reusableSKILL.md instructions plus any supporting files an agent needs.
Use it when you want to:
- create and maintain skills from the Bifrost dashboard
- attach reference files, examples, scripts, or assets to a skill
- publish immutable versions with SemVer
- register Bifrost as a skills marketplace for Claude Code and Codex
- install either one skill at a time or the bundled
bifrost-all-skillsplugin
Management actions are authenticated and permission-gated. Marketplace and download URLs are public so CLI agents can fetch and clone skills without carrying dashboard credentials.

Create a skill
From the dashboard, open Skills Repository and click Create Skill. A skill has three parts: identity, content, and files.1. Fill the skill details
Start with the fields that describe the skill:| Field | What it does |
|---|---|
| Name | The stable skill identifier. Use lowercase letters, numbers, and hyphens. The name cannot be changed after creation. |
| Description | A short explanation shown in the dashboard and marketplaces. |
| License | Optional SPDX-style license identifier shown in the generated SKILL.md frontmatter, such as MIT or Apache-2.0. |
| Compatibility | Optional list of skill-aware harnesses this skill is intended to work with, such as Claude Code or Codex. |
| Allowed tools | Optional, experimental frontmatter that compatible harnesses may use to allow or restrict tool usage for the skill. |
| Metadata | Optional key-value metadata nested under metadata: in SKILL.md. |
| Extra frontmatter | Optional JSON that becomes additional top-level YAML frontmatter. Useful for other keys that the agentskills.io spec does not support but the harness does. |
SKILL.md frontmatter. Choose it after the skill content and files are ready, right before publishing.

2. Write the SKILL.md body
The editor stores only the Markdown body of SKILL.md. Bifrost generates the YAML frontmatter from the fields above, then appends this body underneath it.
Use this space for the instructions that should load after a harness activates the skill. Keep discovery fields such as name, description, license, compatibility, allowed tools, and metadata in the form fields above.
For the canonical guidance on writing effective Agent Skills, use the Agent Skills docs:
If your skill depends on supporting files, upload them in the file manager below and reference them from the body with
@.
3. Reference files with @
When your skill body needs to point to an uploaded file, type @ in the markdown editor. A dropdown appears listing matching files and folders from the file tree, showing each item’s name alongside its relative path. Select an entry and Bifrost inserts a markdown link for you:
@sty, pick the file from the dropdown, and the editor expands it into the full relative-path link.

Add files and folders
The Files panel below the editor is where you attach scripts, references, templates, and any other supporting content the skill needs. The file tree starts at root, which shows aSKILL.md badge to remind you that the generated SKILL.md lives at the top level. The toolbar on the right side of each row gives you three actions:
- + Add file — add a single file into that location
- Upload folder — upload an entire folder from your machine, preserving its structure
- Folder — create a new empty subfolder (type the name and confirm with the checkmark)

Adding a file
Click + Add file and pick one of the four source types:| Source | What it does |
|---|---|
| Via text | Opens an inline form where you type a filename and paste or write the content directly. The form shows the current location (e.g. “Location: root”) so you know where the file lands. |
| Via URL | Provide an http:// or https:// URL. The content is fetched from that URL when the skill is served, so it stays up to date with the remote source. |
| Via data URL | Paste a data: URL for content you already have base64-encoded or inline. |
| Via upload | Pick a file from your machine to upload directly. |


Creating a folder
Click Folder and an inline text input appears with afolder-name placeholder. Type your folder name and confirm with the checkmark. The new folder appears in the tree immediately, with its own set of + Add file, Upload folder, and Folder buttons.

Uploading a folder
Click Upload folder to bring in an entire directory from your machine. Bifrost preserves the folder structure and creates each file under its original relative path.Moving files and folders
Hover over a folder or file to reveal the move arrow. Clicking it opens a Search folders… dropdown listing every folder in the tree. Pick the destination and the item moves there.
Storage and versioning
When you create a new version, Bifrost copies only the lightweight metadata: theSKILL.md content, description, frontmatter fields, and the file paths. The uploaded file objects themselves are not duplicated. Every version that references the same file points to the same underlying stored object.
This means you can publish many versions of a skill with large attached files and your storage will not grow with each version. Storage only increases when you upload genuinely new files. Renaming or moving existing files across versions costs nothing extra.
When you delete a skill, all of its uploaded file objects are cleaned up alongside it.
Deleting a folder
Click the trash icon on a folder to delete it. If the folder contains files, Bifrost asks for confirmation before removing everything inside it. The deletion is applied to the skill only after you save a new version.Publish a version
When the skill is ready, choose the version you want to publish and click Create Skill. Bifrost creates the first immutable version and serves it immediately.
SemVer expectations
Skill versions use SemVer:| Bump | Use for |
|---|---|
| Patch | Small fixes that should be safe for existing users, such as typo fixes or clearer instructions. |
| Minor | New behavior, new files, or meaningful improvements that remain backward-compatible. |
| Major | Breaking changes, removed workflows, renamed required files, or behavior that could surprise existing users. |
| Suffix | Pre-release or iteration labels, such as 1.2.0-beta.1. A different suffix is still a new version. |
Edit a skill
Open a skill and choose Edit.
What changes in edit mode?
- The name is locked. It is the stable identifier used by marketplace plugin names and install URLs.
- The description, frontmatter, metadata, body, and files can be updated.
- You must provide a new version.
- You can choose Save or Save & Serve.
| Action | Result |
|---|---|
| Save | Creates a new version, but keeps the currently served version unchanged. |
| Save & Serve | Creates a new version and makes it the version users install from the marketplace. |

Editing existing files
Existing stored files keep a backend reference. Because of that:- you can rename a committed file
- you can move it to another folder
- you cannot directly replace its content in-place

Deleting existing files
Removing an existing file means the next saved version will no longer track that file. Older versions still have their own snapshots.Switch the served version
Every saved version appears in the skill’s version history. If you publish a version and later decide an older one was better, open the version history first.

Version validation still compares against the highest created SemVer, not the version you shifted to. For example, if
3.0.0 exists and you shift back to 1.0.0, the next version still needs to be greater than or compatible with 3.0.0, such as 3.0.1, 3.1.0, or 4.0.0.Register Bifrost as a marketplace
Once your repository has skills, use Register as Marketplace from the Skills Repository page. Bifrost shows copyable commands for supported harnesses.
Claude Code
Codex
The marketplace install flow requires the
git binary on the Bifrost server. If Git is unavailable, the dashboard disables marketplace registration and explains that Bifrost must be restarted after Git is installed.Install skills from the marketplace
After registration, each skill appears as its own plugin using the name:review-migrations is exposed as:



Use the all-skills plugin
Bifrost also exposes a synthetic plugin:How all-skills versioning works
Thebifrost-all-skills plugin has its own version. Bifrost maintains it automatically:
| Repository event | All-skills bump |
|---|---|
| First skill is published | 0.0.0 → 1.0.0 |
| Another skill is added | Minor |
| A skill is deleted | Major |
| A served skill gets a patch bump | Patch |
| A served skill gets a minor bump | Minor |
| A served skill gets a major bump | Major |
| Served version is shifted | Patch |

Maintain skills through the API
Use the Skills API for automation
Use the Skills API for automation
Use the dashboard for interactive editing, and use the API when you want to sync skills from CI, an internal admin panel, or another source of truth.
API workflow
- Create the skill and its first version with Create skill. Include the
SKILL.mdbody, frontmatter fields, version, and any files that should be attached to that first version. - For file attachments, pass file entries directly in the create/update request. Use inline text, URLs, data URLs, or an
upload_id.
Use Upload skill file when you need to upload a local/binary file first. The upload response gives you an
upload_id that you can attach in Create skill or Update skill.- Create new immutable versions with Update skill. Use save without serving when you want to stage a version, and save and serve when the marketplace should switch to it immediately.
- Inspect the currently served skill with Get skill. Pass the
versionquery parameter to load a specific historical snapshot. - Inspect the full version history with List skill versions.
- Roll the serving version back or forward with Shift served skill version.
- Track or nudge the bundled plugin with Get all-skills version and Bump all-skills version.
The API reference contains the exact request and response shapes. Keep this page as the product workflow, and use the reference pages when wiring automation.
Quick mental model
- A skill is the stable identity.
- Every save creates an immutable version.
- Files belong to versions so older installs remain reproducible.
- The served version is what marketplaces expose.
- Individual marketplace plugins install one skill.
bifrost-all-skillsinstalls every served skill and is versioned automatically.

